Packt

Python for Game Programming - Pygame from A to Z

Packt

Python for Game Programming - Pygame from A to Z

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

6 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

6 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Learn to design and develop interactive games using Python and Pygame.

  • Gain skills in implementing animations, sound effects, and graphics for games.

  • Master the fundamentals of object-oriented programming and its application in game development.

  • Understand game mechanics such as movement, collision detection, and scoring systems.

Details to know

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Recently updated!

February 2026

Assessments

7 assignments

Taught in English

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There are 6 modules in this course

In this module, we will introduce you to Pygame, its features, and how to set up the development environment. You will also learn to create a Pygame window and understand the basics of a game loop, laying the foundation for your game development journey.

What's included

3 videos1 reading

In this module, we will guide you through the process of creating visual elements like shapes and adding interactivity to your game. You'll also learn to add movement dynamics such as jump logic and incorporate a background image to enhance the game's aesthetics.

What's included

5 videos1 assignment

In this module, we will focus on building a "Sharp Shooters" game. You will learn about sprites, object-oriented programming, projectile mechanics, collision detection, and how to enhance the user experience with health bars and sound effects.

What's included

11 videos1 assignment

In this module, we will guide you through the creation of a classic Snake game. You'll learn how to handle the snake’s movement, add apples for interaction, and implement scoring and game-over mechanics. Additionally, we'll focus on error fixing to ensure smooth gameplay.

What's included

8 videos1 assignment

In this module, we will dive into developing a spaceship game. You will learn how to create the spaceship, shoot projectiles, and add enemies. We'll also explore implementing dynamic interactions like bullet collisions, sound effects, and game progression with scores and game over mechanics.

What's included

7 videos1 assignment

In this module, we will walk you through the final project—creating a car race game. You will incorporate features like enemy cars, scrolling backgrounds, difficulty levels, and a main menu. We'll also focus on error fixing and creating a polished user interface for an optimal gaming experience.

What's included

9 videos3 assignments

Instructor

Packt - Course Instructors
Packt
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