Packt

Master Inventory System – Unity 6 & Blender Specialization

Packt

Master Inventory System – Unity 6 & Blender Specialization

Master Inventory Systems for Game Development. Learn to design inventory systems, integrate Blender models, and build UI in Unity.

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Get in-depth knowledge of a subject
Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject
Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create a robust inventory system using Unity 6 and scriptable objects.

  • Design and implement a dynamic UI for managing inventory items.

  • Integrate Blender models into Unity, handling textures and physics.

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Taught in English
Recently updated!

February 2026

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Specialization - 3 course series

What you'll learn

  • Build a functional inventory system from scratch using Unity.

  • Integrate player interactions with inventory, including pickups and item drops.

  • Design and implement an interactive UI for displaying inventory items.

  • Develop advanced features like 3D item previews and dynamic inventory updates.

What you'll learn

  • Create 3D models for game assets, including inventory items.

  • Use Blender's parametric modeling and multi-object techniques.

  • Apply materials and optimize models for Unity integration.

  • Test your 3D models in Unity to ensure compatibility.

What you'll learn

  • Sculpt detailed 3D models using Blender's sculpting tools.

  • UV unwrap models for efficient texturing and map creation.

  • Bake texture maps such as roughness, metallic, and normal maps.

  • Export baked textures and 3D models to Unity for integration.

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Instructor

Packt - Course Instructors
Packt
1,480 Courses 393,128 learners

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